Camera frustum with UV Wei-Xiang Chen included in Houdini 2021-03-26 49 words One minute views Contents For delete volume, I suggest tha volume node with volume mix/vdb combine. point wrangle: Camera frustum with UV For delete volume, I suggest tha volume node with volume mix/vdb combine. point wrangle: 1 2 3 4 float margin = chf('margin'); if (@uv.z == 0) removepoint(0,@ptnum); if (@uv.x < -margin || @uv.x > 1+margin) removepoint(0,@ptnum); if (@uv.y < -margin || @uv.y > 1+margin) removepoint(0,@ptnum); Please enable JavaScript to view the comments powered by Valine.